![]() ![]() ![]() ![]() They knew it'd be collaborative, but wondered how you would "win" a game like Stardew, which in essence is a relaxing, on-going experience intentionally left without a strict ending. Over the next year they iterated through many, many prototypes. They didn't know exactly what it would look like, but they knew Stardew had all the components of a great board game. In 2018 Eric Barone and Cole Medeiros, introduced online through their mutual friend Matt Griffin, played a co-op game of Stardew Valley and discussed the idea of making a Stardew Valley board game.
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